
local CLASS = {}

CLASS.DisplayName			= "Default"
CLASS.WalkSpeed 			= 300
CLASS.CrouchedWalkSpeed 	= 0.2
CLASS.RunSpeed				= 300
CLASS.DuckSpeed				= 0.4
CLASS.JumpPower				= 300
CLASS.DrawTeamRing			= true
CLASS.DrawViewModel			= false
CLASS.Selectable			= false
CLASS.PlayerModel					= "models/gentleman.mdl"


function CLASS:Loadout( pl )
	
end

function CLASS:OnSpawn( pl )
	
end

player_class.Register( "Default", CLASS )